CIVILIZATION VI: CITY LIGHTS

– san Core expansion districts have the same placement rules as aqueducts which can have wonky rules sometimes. Try imagining the visual model of the aqueduct – it can’t double back on itself as that wouldn’t make sense. The aqueduct (in this case, the core expansion district) must be on a tile that has a […]

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p0kiehl’s Precinct of Amun-Ra

I can agree that it’s a beautiful asset and that’s why I’m disappointed that it’s not balanced enough. Egypt has a floodplain start bias(I don’t now about Nubia) and it’s not uncommon with 4-5 floodplains close to each other on larger maps(not to mention marshes and oasis). So that’s 4-5 extra gold, food and culture […]

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Hello, Happy World! & Tsurumaki Kokoro

After 1000 hours it is time for me to write the first review on steam. This is the respect the Civ series deserve. For all the gamers that grew up playing this game i have only one thing to say: you know you love this game and only if they screw it up hard there […]

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Agricultural Revolution Expanded [2.8.7] – [Pre Frontier Pass]

It’s really sad, this mod is the unique that improve the warfare system , it really needs a update. Atm is crashing the game It’s sad to hear about the weird crashing and thanks for reporting the issue in the bug thread. I don’t own or plan on getting the Frontier pass so I’m not […]

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